|
||
|
|
|
Real-Time 2D Tiling Feature
A Hirox original algorithm achieves quick tiling in real time.
it is a constant challenge for optical microscopes to capture with a high optical resolution and a wide field of view simultaneously. This new process does not require a specified position to match tile to tile. The image will automatically begin tiling seamlessly in real-time just by moving the XY stage. This Hirox original method increase the field of view from 1200 x 1600 pixelsup to 10,000 x 10,000 pixels while retaining a high optical resolution.
Real-Time 3D Tiling Feature
Creating Wide Field of View 3D Images.
In an optical system, 3D images are produced by vertically stacking the depth of field, focus point to focus point. However, at low magnificaion this method is not possible, vecause the depth of field is too high. Until now, height information could only be gathered in the vertical axis. The solution is 3D Tiling, a combivation of high magnification Z-axis image stacking and a wide field of view. By allowing the user to continuously stack the depth of field, focuspoint to focus point with the freedom to move horizonatally, the user can create a 3D model with a field of view as if it were captured with a low magnification lens.