Essentials of Mechatronics

Chapter 11 - Computer Implementation

Having devised control algorithms and converted them to software of one
form or another, our next step is to integrate the system to include a computer
to run it on. For the experimental work, it has been easiest to exploit a retired
PC, but for serious product development, some sort of computing engine must
be integrated into the design as a whole.

There are some features that are common to the PC and to the humblest
of microcontrollers, which can greatly influence your approach to the task.

11.1   ESSENTIALS OF COMPUTING

As the computer has evolved, many ingenious variations have been tried.
Some have survived, while some have gone the way of the dodo. But some
underlying principles remain unchanged.

11.1.1   General Fundamentals

The simplest computing engine is the Turing machine. This is really a figment
of the mathematicians’ imagination, used to decide what is “computable” or
not. It has an input bit and a “state” signifying which “instruction card” is in
play. From these, the output bit and the next instruction to be used are
specified.

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