Paper Prototyping: The Fast and Easy Way to Define and Refine User Interfaces

The previous chapter covered the basics of usability testing without regard to whether the interface is being tested on a computer or as a paper prototype. This chapter discusses the variations in usability testing methodology that are specific to the medium of paper.
It's not necessary to have a usability lab to test a paper prototype I've conducted more than 90% of my usability tests in my clients' conference rooms. All you really need is a room with a door that can be closed (to minimize distractions) and a table large enough for the users and the Computer to interact with the prototype.
| Tip | You might not want to reserve your best conference room for usability testing I've learned that the fancier the conference room, the wider the table. Very wide tables make it hard for the Computer and users to work on a prototype that's between them. |
On the other hand, there is nothing wrong with testing a paper prototype in a usability lab if you happen to have one. The biggest problem I've found with usability labs is that some are optimized for computer-based testing the rooms are small, or there's restrictive furniture (such as a kneehole desk) that makes it hard for several people to gather around. If your lab lacks a large work surface, consider getting a couple of inexpensive folding tables to use when you're conducting paper prototype tests.
Obviously, you want the users to sit in front of the prototype. Put the users...