Programming with Quartz: 2D and PDF Graphics in Mac OS X

See Also

The header files relevant to creating and drawing patterns are

  • CGPattern.h, which contains the definitions and prototypes needed for creating CGPattern objects.

  • CGColor.h, which contains the functions to create the pattern color space and CGColor objects from patterns.

  • CGContext.h, which contains the functions to set a pattern as the stroke or fill color and for setting the pattern phase.

The header files relevant to creating and drawing shadings are

  • CGFunction.h, which contains the definitions and prototypes needed for creating CGFunction objects.

  • CGShading.h, which contains the definitions and prototypes needed for creating CGShading objects.

  • CGContext.h, which contains the functions to draw a shading to a context.

The header file relevant to setting the context shadow parameter and for beginning and ending a transparency layer is

  • CGContext.h

The relevant reference information from the ADC Reference Library is

  • CGPattern Reference

  • CGColor Reference

  • CGContext Reference

  • CGFunction Reference

  • CGShading Reference

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