Simulation Modeling and Analysis with ARENA

Appendix A: Frequently Used Arena Constructs

OVERVIEW

This appendix provides a brief synopsis of the most frequently used Arena programming constructs (attributes, variables, and modules). For detailed information consult the Arena documentation and Help menu.

Throughout this appendix, we use the following notational conventions:

  • Bold italic is used for Arena reserved keywords.

  • Normal italic is used for syntactic elements to be replaced by user-provided names.

  • Bold is used for Arena literals.

  • Square brackets, [ ], denote optional items.

  • Accessibility is denoted by RO (read-only), RW (read-write), and W (write).

A.1 FREQUENTLY USED ARENA BUILT-IN VARIABLES

Following is a subset of frequently used Arena built-in variables and their accessibility. For a complete list, refer to the Arena documentation and Help menu.

A.1.1 ENTITY-RELATED ATTRIBUTES AND VARIABLES

  • Attribute Name [(Index 1, Index 2)]: ( RW) value of the entity attribute (if an array, then the parameters specify the element indices).

  • Entity. Type [(Entity Number)]: ( RO) type (or name) of a specific entity.

  • Entity. Picture [(Entity Number)]: ( W) entity's graphic (picture) to be used in animation.

  • Entity. SerialNumber ( RO): entity's automatically assigned identifier.

  • Entity. Sequence [(Entity Number)]: ( RW) station location number to which an entity is transferred next in a sequence.

  • Entity. Jobstep [(Entity Number)]: ( RW) index into entity, s sequence.

  • Entity. CurrentStation: ( RO) entity's current station location.

  • AG ( Rank, Attribute Number): (

UNLIMITED FREE
ACCESS
TO THE WORLD'S BEST IDEAS

SUBMIT
Already a GlobalSpec user? Log in.

This is embarrasing...

An error occurred while processing the form. Please try again in a few minutes.

Customize Your GlobalSpec Experience

Category: Mesh Generators
Finish!
Privacy Policy

This is embarrasing...

An error occurred while processing the form. Please try again in a few minutes.