The Global Technology Revolution 2020, In-Depth Analyses: Bio/Nano/Materials/Information Trends, Drivers, Barriers, and Social Implications

This appendix provides additional information concerning the assignments of sectoral impact in Table 2.2 for technology applications with net assessment 5 and less (as noted in the main body of the report).
Definition: The ability, e.g., via wearable computers, eyeglass lenses with video monitors, light beams scanned to the retina, and voice recognition, to process information and transmit and receive messages, while keeping hands free for other tasks.
Sectoral Impact: Products using this capability would likely serve a large global market. For example, the ability to create a personal "heads-up display" directly in the field of vision could be used to provide a map or directions, to identify or label parts, or to explain how to fix a device. [623] This would contribute to the economic development of countries and companies owning intellectual property or manufacturing, distributing, or selling components, devices, or systems. Hands-free computer interfaces could also be used in military applications for example, to train and communicate with soldiers, to enable multitasking, and to support network-centric warfare.
[623]Lewis (2004).
Definition: Drug discovery and development using computer modeling and simulation instead of laboratory research and clinical testing.
Sectoral Impact: The complexity of biological pathways and research choices, as well as designing, populating, performing, and evaluating clinical tests, is a key factor influencing the time required to discover and develop new drugs. The ability to use computer models and simulations to accomplish significant components of these...