Timing for Animation

Movement and caricature

The movement of most everyday objects around us is caused by the effect of forces acting upon matter.

The movement of objects becomes so familiar to us that, subconsciously, these movements give us a great deal of information about the objects themselves and about the forces acting on them. This is true not only of inanimate objects, but also of living things especially people.

The animator's job is to synthesize movements and to apply just the right amount of creative exaggeration to make the movement look natural within the cartoon medium.

Cartoon film is a medium of caricature. The character of each subject and the movement it expresses are exaggerated. The subjects can be considered as caricatured matter acted upon by caricatured forces.

Cartoon film can also be a dramatic medium. This particular quality can be achieved, among other means, by speeded up action and highly exaggerated timing. The difference between an action containing caricature, or humour or drama, may be very subtle. Eventually, with enough experience in animation timing, it becomes possible to emphasise the difference.

Caricatured matter has the same properties as natural matter, only more so. To understand how cartoon matter behaves it is necessary to look more closely into the way matter behaves naturally.

Cartoon is a medium of caricature naturalistic action looks weak in animation. Look at what actually happens, simplify down to the essentials of the movement and exaggerate these to the extreme.

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