3D for the Web: Interactive 3D animation using 3ds max, Flash and Director

We have already made an animated button in Flash, this time we are going to use a slightly different method to achieve the same result. The reason for this is to make a better introduction to Action Scripting. The more complicated the interactivity is going to be, the more you will have to do some scripting, it is unavoidable, but very useful. Hopefully you will find this method simpler than the previous one.
In Flash, create a New Symbol, a Movie Clip (not a button) and name it 'turtle button'. You will jump straight into it on the timeline. Then import all of the frames that we created as PNGs in our 3D package. You just need to double-click on the first one for you to be prompted to import the range. You might need to import the second range of frames separately if the numbers did not run on consecutively. Now the frames are in, create stop commands on the first, 'middle' and last frames. If you cannot remember, click on the frame, get the Action window up, select Actions > Movie Control and double-click on Stop. The middle frame refers to the frame where the turtle's head has popped out and settled down, not the middle of the time line.
Whilst we are inside the turtle button symbol, we can add some sounds. I am going to use two sounds, a whistle sound when he pops out and a raspberry sound...