After Effects in Production: A Companion for Creating Motion Graphics

Tutorial 9: The Planets

Swooping through a universe of 2D layers that auto-orient toward the camera.

Overview

Main Concepts:

These are the features and concepts we will be focusing on in this project:

  • Auto-Orient Camera along Path

  • Expressing the Light Position

  • Auto-Orient Light along Path

  • Multiple view windows

  • Pixel Aspect Ratio correction

  • Auto-Orient layers toward Camera

  • Creating a 3D layer

  • Adding camera roll

  • Depth of Field & Focus Distance

  • Field rendering

  • Adding Output Modules

  • Rendering a separate fill and matte

  • Rendering with straight alpha

Requirements:

After Effects 5.0 or later standard version.

(Rendering techniques in Part 4 are applicable to all versions.)

Getting Started:

Inside the Tutorials master folder on the accompanying CD, locate and copy the folder 09_Planets to your hard drive.

In the folder Final Movie inside this main folder, double-click on and play Planets.mov.

Inside the Project folder you ll find the finished After Effects project file Planets_5.aep. Open the project file this is your starting point; we suggest you save under a new name after each major section.

Overview

This tutorial serves two purposes: to teach some additional tricks that help manage layers in 3D space, and to prepare elements that will be used in the next tutorial. You will animate a 3D camera through a number of objects flat art of fanciful planets arranged at varying distances in Z space. The camera and light will both auto-orient along the path they re traveling, and the flat objects will auto-orient toward the camera as it flies past to help maintain...

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