3D Graphics ReferencePoint Suite

List of Tables

Getting Started with 3-D Studio Max 4

Point 1: Introducing 3-D Studio Max 4

Table 1-1-1: Shortcut Keys for Views

Programming with 3-D Studio Max 4

Point 1: Working with Modifiers in 3-D Studio Max 4

Table 2-1-1: Difference between Transforms and Modifiers

Point 2: Creating Objects in Motion

Table 2-2-1: Particle Systems
Table 2-2-2: Types of Forces
Table 2-2-3: Deflectors in 3D Studio Max
Table 2-2-4: Geometric/Deformable Space Warps
Table 2-2-5: Modifier Based Space Warps

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