Mastering Autodesk VIZ 2007

Chapter 14: Creating Animations

Overview

In the last chapter, you got a fairly detailed look at how you can animate camera motion. In this chapter, you ll continue your exploration of animation by looking at methods for saving your animations as files. You ll explore how using render presets can save you time.

You ll also look at how animations differ from still images in the way you put a VIZ scene file together. The arrangement of objects and methods you use to create a still image has different requirements from those of an animation. You ll examine some of those differences and their effect on your work.

  • Rendering the Animation

  • Automating Output of Multiple Still Images

  • Rendering a Sun Shadow Study

  • Creating a Walkthrough

  • The Animation File Output Options

Rendering the Animation

Now let s take a look at the options you have for animation output. This is really a big subject, so you ll start with the basics of study animations versus finished animations.

Before you get to a point where you think you re ready for a final animation, you ll want to generate a study animation to make sure all of the elements are working together. You ll want to do this because of the time it takes to generate a full, finished animation. For a very elaborate design, a 20-second animation can take a long time to render, so before you commit your computer to hours of nonstop rendering, you ll want to be completely sure that everything is perfect.

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