Mastering Autodesk VIZ 2007

Chapter 4: Editing Meshes and Creating Complex Objects

Overview

In the previous three chapters, you spent time getting familiar with VIZ. In this chapter, you ll continue your exploration of VIZ s features while exercising your newfound skills. You ll start by learning how to add openings to the walls you created in Chapter 3. Then you ll learn how you can import scanned images that you can use to trace over. In the process of tracing over a floor plan, you ll further explore methods for creating and editing forms using splines. You ll also be introduced to ways you can edit the extruded shapes that you have created, as well as edit any other mesh object.

  • Creating Openings in a Wall with Boolean Operations

  • Tracing over a Sketch

  • Editing Meshes

  • Using Instance Clones to Create Symmetric Forms

  • Attaching Objects to a Mesh

  • Smoothing Meshes

  • Creating Clones with Array and Snapshot

Creating Openings in a Wall with Boolean Operations

In Chapter 3, you created a set of walls that completely enclosed a space. You ll need to add wall openings between the enclosed spaces of your model. To do this, you ll use Boolean operations to remove portions of a wall.

Note

Boolean operations are named after George Boole, who developed a mathematical branch of symbolic logic. Boolean logic includes AND, OR, and NOT operators, which correspond to geometric union, intersection, and subtraction.

Boolean operations are methods you can use to join two objects together, subtract the shape of one object from another, or obtain a...

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