Control Theory, Second Edition

Chapter 11: Discrete Time and Computer Control

11.1 Computers as system components - devices that can change their state only at discrete times

A system that can change its state only at discrete points in time is called a discrete time system. Amongst the many examples of discrete time systems in everyday life could be mentioned the rates of exchange for foreign currencies charged by retail banks. Typically, these rates may be updated once every working day and stay constant otherwise.

Computers are the discrete time systems that interest us here; in particular, computers that perform the same calculation repeatedly. Such computers are used as controllers within closed loop systems. It turns out, perhaps surprisingly, that the discrete time effects of a computer, when used as a controller, are sufficiently profound to require a whole new batch of design techniques - these are introduced in this chapter.

To get a feel for what is going on, let us look at a very simple control loop first not containing a computer (case A) and secondly, containing a computer (case B).

The control loop (case A) simply comprises an integrator with negative feedback (Figure 11.1). Everything is at rest and set at zero and then v is moved instantaneously from v = 0 to v = 1. Simple calculation will show that the system output y moves as shown (Figure 11.2).


Figure 11.1: A continuous typical feedback loop with an integrator in the forward path (Case A)

Figure 11.2: The step response of the system of Figure...

UNLIMITED FREE
ACCESS
TO THE WORLD'S BEST IDEAS

SUBMIT
Already a GlobalSpec user? Log in.

This is embarrasing...

An error occurred while processing the form. Please try again in a few minutes.

Customize Your GlobalSpec Experience

Category: Web Controllers
Finish!
Privacy Policy

This is embarrasing...

An error occurred while processing the form. Please try again in a few minutes.