Animating with Microstation

This book assumes you know nothing about animation however it is assumed that you have a working knowledge of 3D. It starts out slowly with simple animation techniques using keyframing and progresses to more advanced animation methods where you will learn to animate actors using parameters and also to animate materials and lighting.
This book covers animating with MicroStation V8 and also MicroStation V8 XM Edition. While many of the tools may look the same in both versions the underlying code has been completely rewritten for XM. Most notably the Animation Producer where the animation scripts are created has a completely new look and is much more user friendly.
In every exercise you will get a chance to see how the V8 XM Edition compares to previous Animation Producer. If you are new to Animation and are starting out using MicroStation V8 XM Edition, I would recommend you skip over the exercises geared toward the older version and concentrate on those exercises specifically for XM. If you are familiar with the old Animation Producer and moving to XM, I would recommend you do both sets of exercises so you can apply what you already know more quickly by seeing exactly how the versions differ.
Before doing any exercises, you will need to extract the data sets from the accompanying CD. The CD contains the Workspace that you will be using for all the exercises, including design files, palettes, materials, and image library.
Extract all the files...