The Essentials of CAGD

Chapter 12: Composite Surfaces

In this chapter, we cover surfaces composed of more than one patch. One B zier patch is rarely flexible enough to model a real life part. More commonly, many patches will be stitched together, either in the form of a composite B zier surface or a B-spline surface. In animation, subdivision surfaces are a popular type of composite surface. Figure 12.1 is taken from "Geri's Game", an animated short film produced by Pixar Animation Studios.


Figure 12.1: A scene from Pixar's "Geri's Game", modeled using subdivision surfaces.

12.1 Composite B zier Surfaces

In Chapter 9, we saw how to generate complex curves which consisted of simple ingredients, i.e., cubic B zier curves. In the context of surfaces, the same approach is taken. Once we know how to combine several B zier patches to form a smooth composite surface, we can build surfaces of fairly high complexity.

Let b i, j; 0 ? i, j ? 3 be a bicubic B zier patch we'll call it the "left" patch. Let b i, j; 3 ? i ? 6; 0 ? j ? 3 be a second ("right") patch such that both share a common boundary. As is typical for piecewise defined objects, we make some assumptions regarding the domains of our patches. We assume the left patch has as its domain a rectangle [ u 0, u 1] [ v 0, v 1]. For the right patch, we assume that the domain is a rectangle [ u 1

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