Rendering with MicroStation

Chapter 1: Introduction to 3D Space

Before you can render 3D models, you must be familiar with the viewing tools that are part of the MicroStation design environment. These tools allow you to visualize the model from any plane or an in isometric view. These tools allow you to rotate, clip, and mask the views.

Opening MicroStation

When you open MicroStation to do the first exercise, open the program from the menu or shortcut rather than double-click on the design file name. When the MicroStation Manager dialog box opens (as shown in the illustration on the next page), select the following:

User: Rendering with MicroStation
Project: Render

3D Space

You live in a three-dimensional world in which you can move and look in any direction. Likewise, in a 3D model, you can move the eye point and change the viewing direction, to view your design from any direction. MicroStation's 3D view control tools let you view a design from any location within the design cube. For quick setup, there are a number of standard views that you can use. You can rotate the view in any direction or add perspective using camera view. Once you have the view set up, you can produce photorealistic images, walkthroughs, or animations of the finished construction before it is built.

The 3D Design Cube

In a 3D model, you work within a design cube, which differs from the 2D model design plane as follows:


2D design plane coordinates are expressed in the form (x,y).

3D design cube...

UNLIMITED FREE
ACCESS
TO THE WORLD'S BEST IDEAS

SUBMIT
Already a GlobalSpec user? Log in.

This is embarrasing...

An error occurred while processing the form. Please try again in a few minutes.

Customize Your GlobalSpec Experience

Category: Computer-Aided Design (CAD) Services
Finish!
Privacy Policy

This is embarrasing...

An error occurred while processing the form. Please try again in a few minutes.